There was a problem with my Sims 2 programs for users that were using some non-English versions of the game. Specifically, the German, Spanish, French, Dutch and Portuguese language versions of Sims 2 had a data path that was something other than 'The Sims 2' (some other language versions may have been affected as well). My mod shouldn’t conflict with anything, it’s a new action, not a modification of some already existing resource. EDIT: to get rid of this issue, download christianlov’s Custom Skintone Selector, extract Function - Main - Set Skin BHAV and save it in separate file. Make sure to install the right version of the hack and to use the Hack Conflict Detection Utility before playing, to ensure you don't have any hacks that conflict with the teen pregnancy hack. 2 Enable custom content, if you haven't already.
Custom content and game modifications make the Sims 4 game experience more enjoyable. One downside, however, is when we tend to get lots of amazing mods that end up conflicting with one another. The solution? A Sims 4 mod conflict detector.
What is a Sims 4 mod conflict detector?
A mod conflict detector for the Sims 4 is a well-built GUI (graphical user interface) tool that helps detect and solve mod conflicts in the game. It was first created by Dmitry Malfatto at Mod The Sims in February 2015 and regularly updated until 2018.
Think of an unorganized Mods folder. Sure, game modifications tweak and improve the overall game experience. But isn’t it annoying when your mods are conflicting and, as a result, somehow negatively affecting your game?
The Sims 4 conflict detector addresses such issues. It allows users to get rid of not just conflicting mods, but also empty and unusable mods that got in the Mods folder by mistake.
Main Features of the Sims 4 Mod Conflict Detector:
- Search for duplicate TS4 mods
- Detect files that are not for The Sims 4
- Detect stray files or files that should not be in your Mods folder (not *.package, *.zip, etc.)
- Disable (particular) mods
- Open file in s4pi
- Show file in a folder
- Delete file(s) straight from the program
- Analyze files (to find out exactly in what way they modify the game);
- Copy conflicting ResourceKeys.
Updates on the Mod Conflict Detector program for The Sims 4:
- Improved performance
- Added the following: “Files” analysis mode, “File” mode
- Localizations: (zh-CN, zh-TW), Spanish (es-ES), French included
- .CFG file detector added
- ‘Send error report’ and ‘Check for updates’ options to keep updated with the program’s versions
- ‘Customize file colors’ feature (Options > Settings > Colors)
- Disabling any file allowed
- Filters for ‘Mod Type’ and ‘Conflicts’ added
- More convenient access to panels
- Updated Chinese translations
Mod Conflict Detector 2.0
In 2017 or one and a half year after program developer Dmitry Malfatto introduced the first version of the mod conflict detector, he updated the program with the following improvements: new interface and CFG editor, added new filters, improved performance and stability, and more.
During this time, the program already has over 2 million downloads, but that did not stop the developer from further improving the mod conflict detector. He introduced several more updates, including the following:
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- Mod activation/deactivation
- Updated notification center
- Faster file analysis
- Advanced user mode
- Automatic detection of game dir
- Improved duplicate searching
- Changes in the pop-up menu
- Improved performance and fixed errors
How to use the TS4 MCD (Mod Conflict Detector)
The mod conflict detector program can be downloaded from Mod The Sims by following this link. But first, before you decide to use this amazing creation, here are a few things to note:
- Extract all files from the archive into a folder before starting the MCD program. All files, including the .dll libraries and not just the .exe, must be included.
- Make sure that all these files are contained within a folder on your desktop or other location separate from your Mods folder.
Once you’ve installed and opened the program, it will prompt you to scan your files for available mods for The Sims 4. Scanned mods will appear as a list in the Scan Results tab, and the program will tell you about the mod types and if there are conflicts. Basically, from there, you can organize your TS4 mods and delete duplicates or unnecessary downloads using the Sims 3 mod conflict detector.
BO - Feed Baby- BO - Feed Baby
- Uploader: BoilingOil
#1
- Ingame category: Mods and Hacks
- Date Added: 17-12-2010
- Uploader: BoilingOil
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This is my own improved version of Squinge's mod Nurse Babies, more specifically, the Female-Only Non-Autonomous version.
Way back in 2008, I reported on Squinge's thread that his 'Female Only - Non-Autonomous' version was allowing females to autonomously nurse the baby, and that they would do so almost continuously. So far, I never saw a fix. Even worse: The Dork (as he called himself then) never even made the effort of responding to my post.
So I decided to delve into it, and fix it myself. So here it is, in three new versions:
1. SQ-fixed: Squinge's original, but now fixed to REALLY stop autonomy.
2. Non-Auto: Same as above, but includes a fix to suppress autonomous bottle-feeding of babies when a living female parent (mommy) is present on the lot. Of course, if mommy is absent (or dead) or the child has no female parents, then autonomous bottle-feeding will occur normally. Getting bottles for toddlers isn't affected at all. See the Notes below!
3. Special: This is my favorite, and it replaces the 'realistic' version: it allows autonomous breast-feeding, but no more often than bottle-feeding would normally occur. Also includes the smart suppression of autonomous bottle-feeding as found in the non-auto version. See the Notes below!
Of course, it makes no sense to install more than one version of this mod!
NOTE #1: With both the Non-auto and the Special versions, if mommy does NOT live on the same lot as the baby, she can STILL nurse the baby when she visits!
NOTE #2: It was brought to my attention that the last two versions of my mod conflict with TwoJeffs' No Baby Toddler Swarming and maybe also with other mods like it. This is by design... The no-swarming mods change a global Fridge-BHAV to make sure that not all sims haul bottles at once. My mods stop the hauling of bottles alltogether as long as Mommy's home. Load mine last, if you want to take advantage of that!
The top version should not conflict with anything, though.
NOTE #3: If you add some of the plug-ins, the HCDU (Paladin's Hack Conflict Detection Utility, available at Paladin's Place) will detect conflicts between the different parts of this system. That is INTENTIONAL. Do NOT change the names of the files, because they're named to force them to be loaded in a specific order necessary for them to work correctly!
NOTE #4: Chris Hatch's mod FeedBabyExtra, and Chaavik's ShorterBreastFeedingTime will both work with any version of this mod. If you want to have them both, I advise you to make sure that Chaavik's mod loads after Chris'. Otherwise, Chris' mod will override hers, and you won't notice any speed-up.
Update April 12, 2011: I've greatly simplified the Non-auto and Special versions, REMOVING the built-in nursemaid capabilities but ADDING a modular structure that allows the addition of special plug-ins. There are three plug-ins available here: two are different implementations for nursemaids, and one for smarter behavior of NPCs such as Butler, Nanny and Servo (in chores mode).
If you're using an older version and you're perfectly happy with it, there's NO reason to re-download. But if you do switch to the new system, please make sure that you remove the old version yourself. The new system uses different filenames, so the old version would NOT automatically be overwritten, and thus cause serious conflicts!
UPDATE July 27th, 2012: A bug was reported by Lymangood, where any non-family-member entering the lot caused a 'Bad Gosub Tree Number' error to be thrown. This was due to the fact that I called a BHAV that only exist in AL or M&G, and obviously, Lymangood doesn't have either. And I claimed that this mod was fit for Base Game! It's unbelievalbe that I got away with this for so very long (nobody else ever reported this issue), but now I was finally caught. I've fixed it now, though!
So, if you're using the Non-auto or Special version and you don't have either AL or M&G installed, you're probably getting errors too. You'll need to re-download. I'm sorry for any inconvenience.
Remember: This is a social plug-in: it adds an option to a SIM's pie menu. Therefor, like with ALL social plug-ins, installing, removing or updating this mod will almost ALWAYS cause a hood-reset.
Credits: Thanks to Squinge (The Dork) for ripping the original from Maxis' files.
I've used quite a few mods by others, thus taking FROM the community. With the work that *I* create, I'm hoping to give something back TO the community.
Do with my work whatever the &#$% you like. If you re-use, edit and republish my work, I consider it a compliment. Especially if you let me know about it, and mention me in the credits.
But, although I would *appreciate* the note and the credits, if you choose to be a dick and act as if YOU created my mods, there's not a whole lot I can do to stop you, so I won't even TRY.
Enjoy.
Download link
Filesize 1.7 KB | File Name BO - Feed Baby - SQ-fixed.zip | # of Downloads 1,619Filesize 2.39 KB | File Name BO - Feed Baby - Main - non-auto.zip | # of Downloads 1,460
File Updated 27-07-2012Filesize 2.37 KB | File Name BO - Feed Baby - Main - special.zip | # of Downloads 4,961
File Updated 27-07-2012
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Comments
Hmmm, Now this is interesting too. I guess I should really have a go at modding my game more. My game is VERY vanilla...but which to get...I will take the recommended . Number 3 for me.
Thanks, I grabbed the realistic version. This should work much better for my medieval sims.
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Thanks. I used Squinge's mod only briefly before declaring it more trouble than it was worth. He does make some very useful hacks, (some frivolous ones too, though that's not always his fault LOL) but this one really needed some polishing.